Game Log 3: Imagine


Welcome to The Game of Influence

- A social survival game by Unseen currents-

The initial roles we documented in the Game Log 2: Play have changed. We are presenting our roles here:

Team members & their role 

In our team we all have a designed responsibility, but we prefer this responsibility to be shared and fluid between us, to ensure a smooth game and collaboration from all parts.

Florentina Bujupai - Artist 

Visually, we wanted to convey our message by illustrating what it means to lose influence. Our mood board inspired us to take a common  aesthetic approach, through pixel art, the game world and the protagonist’s presence fade as they lose influencereinforcing the feeling of becoming invisible to society. With the visual transformation (desaturation ) we want to visually show that exclusion isn't load, or even perceptible to every one, but rather quiet and personal. 

Flora's artistic role includes designing landscapes, backgrounds, playable character and NPCs. 


Sofie Østerby Spielberg - Crafter / Gamemaster 

Since we decided to create a digital game, coding plays a crucial role in bringing our concept to life. Sofie's S. is responsible for craft and implementing the game, ensuring that the mechanics, choices and player interaction are functional and seamless within the game.

Sofie Bredahl - Designer 

A huge part of the design is making sure every choice has a consequence. Sofie's role is to ensure that player interactive elements and affordances of the game feel intuitive, smooth and well thought out, creating overall good user interface & user experience. 

Evelyn Denise Lencina Rosales -  Storyteller/ Gamemaster

As a storyteller my role is to script the interactions, inner monologues, and dinner conversations reflecting real-world microaggressions and social cues that subtly reinforce hierarchies. By scripting the situations,  we want to ensure that players not only see, but feel the weight of cultural and societal expectations.

We have all contributed to early storytelling and we have also taken turns in the GameMaster role.

Unseen currents- 

is officially our group name, symbolizing the social forces that push people in different directions.

Get The Game of Influence

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